WE’RE BACK ON THE ATTACK

If a gang of anthropomorphic mutated turtles can master Kung-Fu on behalf of an overgrown, wise rat to overcome absurd odds then I can battle my sloth and procrastination to return this blog to it’s former glory.

 

First things first…. THE GOOD NEWS:

OK, so clearly I’m not dead. This blog, still a great source of pride and freedom of looney tunes rants for me, has seen it’s share of high’s and lows. I went through a period of dark times, but now am emerging physically healthier with clarity and ambition that I have not experienced since trying to find two girls to coerce into an orgy. Starting soon, me and a dear dear dear dear friend who is much cooler then you (deal with it) and whose name will not be disclosed will begin our own Podcast via this website. Talking points will be as follows:

  1. Our own personal thoughts/experiences in terms of life and day-to-day situations
  2. Gaming news/previews and reviews
  3. Exploring PC and PC gaming modification IE: Halo map and model editing, Crysis, Unity Engine programming, Quake mapping and QuakeC etc
  4. Marijuana reform state to state and the current trend of federal drug reform, with opinions on the ground via Colorado, NY and California
  5. Console gaming and the hastening of indie game popularity and digital game purchases and downloads a la STEAM/PSN
  6. Pirate Radio
  7. General news and current events etc.
  8. Talk and discussion of pop culture, movies (new and old) with recommendations of films you may want to watch
  9. Offer up helpful PC/MAC/Linux technical advice

That’s the synopsis of what to expect. Keep comin’ back to HiddenDefinition for air dates and more information when we inch closer to the broadcast. If you like this website, you will probably enjoy what we will be serving up on air. Here’s some other information/news that could be filed under awesome:

 

Steins;Gate has been released in the West by publisher JAST USA to critical acclaim

 

Released this spring in both digital and physical editions by JAST USA, S;G is a deeply original time-paradox story that focuses it's narrative on how to save the people you love after realizing the damaging effects of time travel

Released this spring in both digital and physical editions by JAST USA, S;G is a deeply original time-paradox story that focuses it’s narrative on how to save the people you love after realizing the damaging effects of time travel

 

Using a series of text messages, a group of young people learn they can affect the outcome of the past and future by sending their messages back to a pre-ordained time period. The visual novel has garnered critical acclaim in both the east and west. You can order the digital download or the physical limited edition via JAST USA’s website at: http://jastusa.com/blog/2014/04/02/steinsgate-is-available-now/

 

Summer Sci-Fi Thriller “Edge of Tomorrow” opens in theaters June 6th

 

The cover to Japanese manga "All You Need is Kill" to which "Edge of Tomorrow" is adapted from.

The cover to Japanese manga “All You Need is Kill” to which “Edge of Tomorrow” is adapted from.

The new “smart” sci-fi vehicle for Tom Cruise and Emily Blunt (sooooo hawt) opens this Friday and cinemas nationwide. Based on the Japanese manga “All You Need is Kill” by Hiroshi Sakurazaka, it features a working stiff (Cruise’s character) thrust into warfare against alien organisms hellbent on world destruction. With no knowledge of combat or the advanced weaponry strapped to his body, the soldier quickly dies only to reawaken hours before deployment in a “Groundhog-Day from hell” scenario. The soldier repeatedly dies in as many horrifying ways as the directors, CGI-artists and producers could think of which is sure to entertain. It’s not until he meets a woman soldier (Emily Blunt) who is experiencing the same phenomenon of a perpetually repeating day that they band together and use these endless death-defying reboots to their advantage to gain every tactical and intellectual advantage against their assailants from the stars. So far, early reviews have pinned this as the first must see science fiction blockbuster of the summer so I myself am I eager to check it out and knowing the source material makes it even more enticing. Watch the latest trailer below:

 

 

The Last of Us “Remastered Edition” hits PlayStation 4 in August and what to expect from Sony at E3

 

The Last of Us REMASTERED contains super-duper AA along with much improved resolution, HD textures and a further draw distance among many other improved features

The Last of Us REMASTERED contains super-duper AA along with much improved resolution, HD textures and a further draw distance among many other sweet ass sweet features

So we all know that the PlayStation 4 is closing in or surpassed 8 million units sold by now. This is a big deal, because the Wii U has been out for over two years and has sold approximately just around 9 million units while the PS4 has been around for 6-8 months and smashed those figures to bits. Microsoft is being coy about what their system sales figures are, which is a good indicator that they haven’t come close to Sony’s figures. To stay competitive, they will need to consistently stay focused, especially with GameStop lowering the price of Xbox One bundles below $499. Microsoft has also not ruled out the possibility of shipping X1 units without their super-awesome stupid, dope with the fat ass rhymes Kinect 2.0. Kinect has clearly become so intricate to daily use of the X1 people surely won’t be able to survive without using the voice recognition to turn the X1 on/off and access Netflix while sitting on their toilet shouting commands across the room over their own flatulence. The only kink in the Sony plan for console domination is their lack of exclusive 1st-party games which has been synonymous with the PlayStation platform(s). We should get a nice taste at this years E3 which starts June 10th and goes to June 12, 2014. Sony typically has their presentation on the last day of festivities and here’s hoping they unveil some new first party games and maybe even a couple new IP’s. So far, we only know of The Order: 1886, DriveClub and a new Uncharted game for the PS4, with only DriveClub set to release this year (Oct. 7th). Which means there are several Sony-owned studios that have been lurking idly by in the shadows with no mention of their current projects. Media Molecule, Sony Bend, Studio Japan, Quantic Dream, Guerrilla Games, Team ICO, thatgamecompany, Insomniac Games (if they still have any exclusivity agreements for Ratchet and Clank or the Resistance franchises) etc. Back to Naughty Dog: To tide people over until the next big first-party release (Suckerpunch Studios just released Infamous: Second Son to mostly positive praise), Sony made what I deem a rather smart business move and had Naughty Dog do an in-house port of possibly the best last-gen exclusive for PS3 with updated graphics and all DLC included. Dubbed “The Last of Us: Remastered” edition, PS4 owners will finally get a chance to experience firsthand what us PS3 owners have been losing chunks of our free time over for the past year. This is a good move for both Sony and PS4 owners; it’s a first-party exclusive that anyone who owns a PS4 should get to play and Sony has 8 million units sitting in gamer’s homes with not much in the way of exclusive content. This summer, that all looks to change and it can’t come soon enough. These two console generation have been the most bizarre transition in my history of being a gamer. If you think so too or have something to add about how it sucks that developers seem stuck on continually developing for the lowest common denominator and then “pretty port” their game to current-gen, let us know on twitter at #weirdestconsoletransitionever

 

WatchDogs, Dark Souls II, Transistor and the PS3 is far from dead thanks to 3rd-party exclusives

 

Released for every conceivable platform (yes, even you Wii U) but so far has outsold on the PS4 and looks damn damn nice

WatchDogs, released for every conceivable platform (yes, even you Wii U) but so far has outsold on the PS4 and looks damn damn nice

 

The open-world sandbox hacking and 3rd person shooter, “WatchDogs” released by UbiSoft, where the world you live in can become your means of offense and defense has been selling like hotcakes. Originally scheduled to be released last year along with the new crop of consoles but delayed (obviously for the better), it has been that game everyone keeps talking about and saying how cool it is they hacked into a main streets defensive grid to cease the ingress of police cars chasing you down or how awesome it was they invaded another persons game and captured them for a bounty. The single player campaign is worth the price of admission alone, but the robust multiplayer mode makes WatchDogs absurdly fun. So far, the PS4 has been the de facto platform to experience WatchDogs on however if you own a beefy PC and can deal with the reportedly inconsistent online play, you can make it look reaaal purdy on a high-end computer if you don’t mind the dogged multiplayer for the PC.

Another new release just for the PS4 and PC that was developed by famed Bastion devs Supergiant Games comes “Transistor“.  A sidescrolling/isometric based action-RPG hybrid with a very deep fighting and action system featuring a pleasantly surprising original narrative with a whole city to explore and it’s denizens to talk to. The game plays great, looks great, sounds great (the soundtrack is supposed to be BADASS) and features the sassy, back-talking titular character “Transistor” sword that your character uses as her primary weapon which you acquire in the first act of the campaign. Check out the Launch trailer below:

 

 

Some of the biggest releases so far this year have been cross-gen or avoiding the whole generational gap to begin with, ie: Dark Souls II which was not released for X1/PS4. Those who know the “Souls” series will know of it’s punishing yet genuinely rewarding difficulty. Oldschool gamers will be reminded of the great sense of accomplishment after defeating a difficult foe or acquiring that uniquely obscure weapon/item in Dark Souls II. Although it’s a PS3/360/PC game, it still looks beautiful (especially the deadly but huge bosses you’ll encounter) and watching the sun ripple off the ocean in certain areas is breathtaking… not bad for being jacked into the restraints of 8 year-old consoles. The controls have been made much more intuitive and flow from battle to maneuvering much more flawlessly than it’s predecessors. DSII is also easier to get started with, with less emphasis on the minutia of character customization and allowing the player to jump right into selecting your character class and traits. Another great feature missing from prior iterations: Being able to save MUCH more frequently. In a game where turning your character to fast can spin him/her off a cliff to an untimely death at a crucial point during gameplay, the added frequent save points adds much needed balance to a game where death is literally at every corner and turn. Already receiving some nods as a potential Game of the Year, Dark Souls II is the quintessential difficult oldschool hack-n-slash where patience, skill, exploration and learning your enemies weaknesses without obvious bright colors lighting up the weak spots or NPC’s shouting where to shoot, making DSII a rare breed of game in today’s flooded market of FPS military twitch shooters, 3rd-person sci-fi action “horror” and traditional turn-based RPGs.

 

Released in March of 2014 by Namco-Bandai, Dark Souls II is the amalgamation of everything that has made the two previous entries awesome. All three games developed by From Software.

Released in March of 2014 by Namco-Bandai, Dark Souls II is the amalgamation of everything that has made the two previous entries awesome. All three games developed by From Software.

 

Other games that have been released exclusively for the PS3 since the beginning of 2014:

  • Drakengard 3 from Square Enix
  • Deception IV: Blood Ties from Tecmo Koei
  • Tales of Symphonia Chronicles from Namco Bandai
  • Atelier Escha & Logy: Alchemists of the Dusk Sky from GUST
  • Final Fantasy X / X-2 HD Remaster from Square Enix
  • The Witch and the Hundred Knight from NIS America

Coming soon is Namco’s Tales of Xillia 2, one year after the first installment came to the West. The JRPG is slated to hit stores August 19th and if it’s as good as the first Xillia, I will be sure to pre-order the Collectors Edition which is currently going for $130. Included in the CE version are ” a figure of one of the new main characters, Ludger Kresnik, a replica pocket watch (it doesn’t run), a cat key chain, a CD of selected tracks, an art book, and alternative costume DLC of characters from past Tales game” (quote taken directly from DESTRUCTOID at http://www.destructoid.com/tales-of-xillia-2-coming-west-this-august-collector-s-edition-detailed-273589.phtml). If you are curious as to what this all amounts to here is a picture to give your brain visual stimulation:

 

Tales of Xillia 2 Collectors Edition includes everything pictured above. All you need is $130 and patience since the game doesn't drop until August 19th, or something.

Tales of Xillia 2 Collectors Edition includes everything pictured above. All you need is $130 and patience since the game doesn’t drop until August 19th, or something.

 

New system updates for PlayStation 4 that add new features and “system stability”

Latest OS update for PS4 is version  1.71 which is a cumulative update, picture above taken from the US Playstation Blog

Latest OS update for PS4 is version 1.71 which is a cumulative update, picture above taken from the US Playstation Blog

 

If you’re waiting for Sony’s engineering gurus to come around and add MP3/CD Audio/Video file or DLNA support to the PS4, be prepared to wait a little longer. While the new update(s) adds some much ballyhooed features,  basic functionality such as DivX, MP3 playback and UI customization are still inauspiciously MIA. New to version 1.70-1.71 are the ShareFactory video editor, new settings to dim the lightbar on the Dualshock 4 and now the capability to enable or disable HDCP (huge win for those of us who hate DRM). Those are some of the major improvements, for a complete list click on the following link for the official US Playstation Blog:

http://us.playstation.com/support/systemupdates/ps4/

 

And don’t forget to check out HiddenDefinition’s Sci-Fi and Fantasy Film preview for 2014

A month or two back I completed a rather comprehensive guide for science-fiction, fantasy and action/fantasy films that are scheduled to be released or have already released this year. It needs a little TLC, but it’s still pretty accurate plus it includes full synopsis and a few crass, sarcastic remarks about most of the movies premises from yours truly. If you are looking for what to expect out of 2014 for movies, look no further then HD’s Action, Sci-Fi and Fantasy Film Preview. Check it out at here: https://hiddendefinition.wordpress.com/culture-movies-and-everything-else/sci-fi-movies-to-watch-out-for-in-2014/

 

And now …. THE BAD NEWS:

 

Frowny-Face-632x474

It hasn’t been all blue skies and sunshine. While there has been a lot of good things happening (see above, captain obvious) there has also been turmoil at the usually insulated Sony first party studios. Naughty Dog had some kind of falling out with Head Writer for the Uncharted series Amy Hennig, as well as losing a few other key members that were imperative in the creation of Uncharted and The Last of Us. Evolution Studios, responsible for the oft-delayed first-party PS4 exclusive Drive Club has also lost it’s Director and Sony Santa Monica had an unknown project in development cancelled. Also, while this occurred several months a go, Studio Liverpool, responsible for the awesome sci-fi racer WipeOut had it’s doors shut by Sony. While game studios putting up the “out of business” sign is nothing new, the frequency at which Sony is cleaning house and the questionable nature of these high-profile departures has left me wondering what the hell is going on within these AAA developers.

 

Irrational Studios closes it’s doors for Good. Director Ken Levine desires to focus on independent, more narrative-driven digital games

 

Boston developer Irrational Games has shuttered it's doors for good on the heels of Bioshock Infinite's final DLC release "Burial at Sea Pt II"

Boston developer Irrational Games has shuttered it’s doors for good on the heels of Bioshock Infinite’s final DLC release “Burial at Sea Pt II”

 

Probably one of the most gut-wrenching studio closings in quite some time, Founder and Director Ken Levine has decided to shut down Irrational Games located in Boston, MA. Not for lack of creative ideas or studio funding, this decision was made completely at the behest of Levine and a few other key members. In a official statement made available to the press, Levine says:

“To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers. In many ways, it will be a return to how we started: A small team making games for the core gaming audience”

Since publisher Take-Two and 2K Studios actually own the Bioshock franchise, this certainly does not mean we won’t see anymore Bioshock games, they just won’t be developed by the founding studio Irrational. The last official release by Irrational was the DLC for Bioshock Infinite “Burial at Sea Pt. II“, which received much due adulation for allowing players to play as protagonist Elizabeth and use her tear abilities to take on a more stealth-like approach to rediscovering Rapture. R.I.P. Irrational, you will truly be missed.

 

HiddenDefinition turns one year old, PS4 launch title Driveclub delayed until 2014, Official PS4 FAQ posted by Sony on their blog and next-gen AAA title Titanfall will NEVER come to PS4

HiddenDefinition’s One Year Anniversary!

HAPPY BIRFDAY TO US

HAPPY BIRFDAY TO US

If you had told me this site would’ve survived beyond a year, gained a cult following of a mind-blowing six people (hey, it’s a small cult and everybody knows cults are almost always more effective with a limited resume of cryptic followers, just look at the Manson family) and rocked the online gaming community to it’s core I would’ve scoffed in your face and possibly spit on you (OK, the last point is clearly a lie). But here we are, a year later and HD is still going lukewarm strong. To commemorate this insignificant landmark that surely noone will recognize I ripped off a funny pic courtesy of IMGUR. Thanks to whoever thoughtfully took the precious time to create the above craft and post it, if you feel you deserve more credit please comment on this post and I’ll text you dickpics. Just kidding, they’ll be nip pics, I do have some shame. So, let’s do a little dance, sing a little song and drown this forgettable occasion in a plethora of news! ON WITH THE NEWS!!

Sony confirms that PS4 launch title DriveClub is delayed until early 2014

UK based Evolution studios PS4 racer "DriveClub" will not be available day one, or even this year for that matter (screenshot taken from in-game)

UK based Evolution studios PS4 racer “DriveClub” will not be available day one, or even this year for that matter (screenshot taken from in-game)

This is the second big launch loss for Sony, as Ubisoft announced earlier that their new IP for next-gen and current-gen consoles Watch Dogs was also delayed until 2014. DriveClub is a team-based racing sim that…. well we don’t know too much about it yet but from the above image it certainly looks very pretty. It’s too bad, since Microsoft will have Forza which also admittedly looks awesome and will be available during the Xbox One launch. As I’ve stated multiple times on this site and I will now reiterate, anytime a game is delayed it’s typically for the greater good. Nobody wants a glitchy, cobbled-together mess pushed out the door just to make a release date because then nobody wins. So while in the short term it’s definitely a blow to Sony’s already iffy first-party launch lineup, in the long term will be better for it. DriveClub was also supposed to come free with PlayStation Plus membership for those who signed up after the PS4 launched, obviously offering incentive to pay for Sony’s lucrative premium online service. In it’s stead, Sony is now offering the moody platformer “Contrast” as the free replacement digital game download which is still a bargain. While Contrast may not contain the same broad appeal as an arcade/driving simulator for early adopters, from all reports Contrast is a game that is beautifully crafted and offers a twist on the platform genre. Also, there is a little title called Gran Turismo 6 which is going to be released in December for the PS3, so I’m sure all you racing fans can manage. Either way, Sony has you covered. If you’ve yet to see Contrast in action, here’s a the trailer as a refresher:

Sony clarifies what the PS4 can and cannot do during it’s infancy with the official PlayStation 4 FAQ

Sony has released a 30-something page FAQ that covers everything A-Z with it’s newest console. If you have any unanswered questions regarding the next-gen behemoth that haven’t properly been answered outside the realm of speculation, you can find out whatever it is you need to know with official confirmation on Sony’s US Blog. Notable points of interest include the system will not play audio CD’s or MP3’s, which is kind of a bummer but Sony has insisted that it has listened to our shrieks of discontent and says that these issues may be remedied in future firmware updates. Also worthy of mention (which I posted in a news article back several weeks a go) is that the PS4 does not currently support bluetooth headsets. While the PS4 will include it’s own headset bundled, this is certainly puzzling as many gamers have pricey bluetooth sets of high-quality and it seems that for a next-gen console bluetooth would be an obvious mandatory inclusion. Hopefully after Sony works out whatever they need to after the console launches, will get some kind of update that doesn’t render our expensive bluetooth headsets as just relics for the aging PS3. For the full FAQ, click on the link below:

http://blog.us.playstation.com/2013/10/30/ps4-the-ultimate-faq-north-america/

EA confirms that developer Respawn’s next-gen blockbuster “Titanfall” is a Microsoft exclusive

Probably one of the biggest 3rd-party exclusive titles coming next-gen will never be making the rounds to Sony PlayStation, EVER. Electronic Arts confirmed recently that the Respawn-developed title will be an Xbox One, Xbox 360 and PC/Windows exclusive for it’s lifetime. Many folks believed (as did I) that “Titanfall” was a timed exclusive, meaning the title would be available only for Microsoft gaming platforms for a period of 4-6 months before their licensing period expired and then it could be ported to the PS4, however that’s just not the case. Respawn took to the web to clarify this was a surprise as much to them as it was to those purchasing a PS4 over Xbox One, stating this was clearly a decision that came from the publishing giant EA and not them. Certainly disappointing, however many Sony first-party studios have yet to even announce their own projects so I’m quite sure that the Sony faithful will be rewarded in time with a variety of kick ass exclusives. Naughty Dog, Media Molecule and Quantic Dream have all yet to show off or announce any next-gen titles (Sorry, but “The Dark Sorcerer” doesn’t count). This is what happens when you throw a crap load of money at a publisher and say “See that game one of you’re studios is developing, it’s ONLY coming to our platforms”. The good news is if you own a PC, Titanfall is still very playable as long as your system is up to spec. I don’t blame Microsoft for locking this game up, if it weren’t for exclusives then owning a Sony or Microsoft branded console would be utterly pointless. Gamers buy dedicated gaming consoles for the exclusive games that only they can offer. Otherwise, there would be no point as every title would be multi-platform, which in turn would lead to almost no competition and ultimately drive up price, or just kill of the console market all-together. This is why Nintendo will NEVER allow any of their stalwart first-party games and characters to touch another console manufacturer. Oh and by the way, if you’re looking for a bargain this holiday season and want a new console but don’t have the scratch to invest in the PS4 or Xbox One, may I recommend another viable option: Nintendo has released a special “mini” version of the Wii (aptly named the Wii Mini) which is bundled with Mario Kart 8 for $99. Nintendo doing what they do best, manufacturing and selling a game machine that just plays games, no more, no less. What more could you ask for?

The Wii Mini comes to retail Nov 17th. and includes a copy of Mario Kart Wii. On the negative side, unlike it's bigger brother the mini does not include S-video or SD card support, so you'll have to make do with standard composite A/V cables. However, the Wii was never an HD console to begin with so I don't see this as too big of a deal. Also, it lacks internet support so you won't be able to access the virtual console but again without an SD slot to save your downloads, this doesn't really matter anyways.

The Wii Mini comes to retail Nov 17th. and includes a copy of Mario Kart Wii. On the negative side, unlike it’s bigger brother the mini does not include S-video or SD card support, so you’ll have to make do with standard composite A/V cables. However, the Wii was never an HD console to begin with so I don’t see this as too big of a deal. Also, it lacks internet support so you won’t be able to access the virtual console but again without an SD slot to save your downloads, this doesn’t really matter anyways.

First Last of US DLC Pack and new Update released in concert and PS4 Ad blitz started on Monday Night Football and Watch Dogs delayed until Spring 2014

The Last of US DLC “Abandon Territories” Map Pack released along with new game Update v1.05

I have enjoyed TLoU Multiplayer component probably waaaay more than one should, to the point where my bodily secretions have biologically melded with my gaming chair and created a gamer chair-human hybrid. Anyways, this just gives me more of an excuse to keep playing multiplayer and I sincerely regret not having the $10 it costs for this Map Pack or purchasing the Season Pass which includes all Multiplayer and single player DLC releases, present and future. This map pack includes four awesome new maps: Bookstore, Bus Depot, Suburbs and Hometown. Here’s the YouTube video that showcases each map better than I could ever describe it in words:

To go along with the recent DLC release is the v1.05 update that includes an ocean of fixes, multiplayer escalation balancing, interrogation mode changes and even a few single player updates thrown in for good measure. Here’s the complete list of fixes, updates and so on:

GAMEPLAY:

  • Fixed an issue where players on the winning team would occasionally get fully crafted items or machetes from caches, while players on the losing team would get incorrect items.
  • Players should no longer get comeback weapons (pre-crafted molotovs / bombs / purchase weapons) when they are winning by more than a small margin.
  • Fixed the consistency of comeback weapons spawning – there should be less comeback weapons in close matches and more consistent spawning in severely unbalanced matches. Once a player receives comeback weapons, however, they will not receive them again until a certain amount of progress has occurred in the match.
  • 2×4 Spawning logic has been adjusted in Supply Raid and Interrogation:
  • Fixed a bug where it would occasionally be impossible for a player to receive a 2×4 in a game.
  • Reworked the initial 2×4 spawning logic to make the first 2×4 spawn a bit later to balance the escalation of the match.
  • Lowered the overall number of potential 2x4s that could spawn in a match by including weighting based on match progress.
  • The additional hit on modded melee weapons has been moved from Brawler Level 1 to Level 2, and the health gain from melee hits moved from Level 2 to 1.
  • Added a Parts bonus for late joiners, based on when you join a match in progress. This bridges the gap between players who started from the beginning of the game and might have a Parts advantage over the late joiner.
  • When late-joining beyond the first 2 minutes that match will no longer count towards any clan progress or missions.
  • Fixed an issue on Checkpoint and Lakeside that had locations where some items could not be picked up.
  • Made a fix to prevent players from being able to climb the tilted flag pole on the High School map.
  • Fixed an issue with level graphics dropping out on The Dam.

INTERROGATION MODE:

  • Games no longer end in ties unless both teams are on the same section of the unlocking process. If one team has more interrogations than the other, that team will win the match.
  • The additional parts bonus for winning by a large margin is only awarded when the lockbox is fully unlocked. Otherwise only the standard win bonus is awarded.
  • Killcard now correctly describes whether your character was executed or interrogated.
  • Fire on the ground (from a Molotov) now damages the player when they attempt to unlock the lockbox and will properly interrupt the unlock process.
  • Sounds have been added to the Interrogation animation.
  • Fixed a bug where the end-of-match music was not playing in Interrogation mode.

TECHNICAL FIXES:

  • Intro speech should no longer occasionally be heard twice at the start of the game.
  • A flashing exclamation mark will be shown on DLC option for when new items are added.

SINGLE PLAYER:

  • Tweaks to a couple of art assets in the game.

Sony debuts PS4 Advert during Monday Night Football

To remind all you broke-ass gamers and spoiled-ass young gamers who just have to scream into their parents ears the word “want” to get one that the PS4 is seriously like less then 30 days from arrival, here’s a commercial I’m sure we will all be seeing a lot more of over the next several weeks that will painfully remind us all how much we “want” it:

The commercial features two male opponents dueling out in various different gaming themes while singing to Lou Reed’s “Perfect Day”. The first theme revolves around a hack-n-slash, RPG type of environment while the other two make quite clear what games they are referencing. The second theme is analogous to developer Evolution’s first-party launch title Driveclub while the third theme is a clear, not so subtle reference to Killzone Shadow Fall. So far, Microsoft’s marketing has yet to really pander to the hardcore gamer as Sony has pushed for, but MS still has over a month to release adverts that aren’t related to watching the NFL on various devices including the Xbox One.

 

Ubisoft fesses up to delaying multi-platform behemoth Watch Dogs until Spring of 2014

 

Ubisoft has come clean and let it’s fanbase know that their multi-platform release of Watch Dogs, which is coming out for both current gen and next-gen platforms needs further polish, according to Ubisoft. They did the exact same thing with Rayman Legends, which originally was scheduled to be a Wii U exclusive and switched to multi-platform during the course of the “polish” development phase and the game was all the better for it. However, this scenario is quite different, seeing how Watch Dogs is scheduled to be released for every conceivable gaming platform that exists on mother earth. Perhaps Ubisoft realized they already had their work cut out for them with Assassins Creed 4: Black Flag which also hits every conceivable gaming platform this fall, including next-gen giants PS4 and Xbox One and decided they needed a little more personal time before Watch Dogs went gold. I don’t blame them, in fact I implore Ubisoft for it. Typically when a high-profile, hyped game is delayed it’s for good reason; to make something that the developer feels is already quite good, then take the time to refine it further, adding new features and trimming the fat that wasn’t necessary. Here’s hoping, at least.

Awesome New Game purchases, The PS3 releases of July and Holy Smokes Batman! A NEW REVIEW (Enslaved: Odyssey to the West)

New Game Purchases to my already awesome PS3 Collection

So I’ve made a couple of key game purchases this month for my PS3. Let me just say this about Sony: I LOVE THEIR COLLECTION SERIES. Any PS3 Collection that’s released, I’m all over it. I have the God of War Saga, the Killzone Collection, the Ratchet and Clank Collection, the Jak and Dexter Collection, the Ico and Shadow of the Colossus Collection, the Journey Collectors Edition (a must have for any fan of indie games, it includes like 5 games on one disc) and now to add to my collection I have just purchased the “Best of the PlayStation Network Vol. 1″. It is a collection of Four downloadable only games that Sony has now made available for retail purchase on disc! I must confess, for someone that is not yet a fan of digitally exclusive games quite yet, these “Best of PSN” Collections are PERFECT for people like me. It seems likely there will be a Vol 2. at some point, have any ideas what games you would like to see released for a retail “Best of PSN Vol. 2” collection? Leave your suggestions in the Comments section below!

Personally, I would love to see “The Unfinished Swan“, “Papa and Yo“, “Wipeout HD” and perhaps “Guacamole!” or “Limbo” (even though it’s not a PS3 exclusive it’s still a great game!) on Vol. 2. Oh yeah, I’d be all over that. I hope Sony makes this a trend because I would love to see more. The first installment, “Best of the PlayStation Network Vol. 1” was released around June 26th at the MSRP of $39.99. Here’s a picture of the boxart with the games included:

The first in "The Best of PlayStation Network Vol. 1" collection features: When Vikings Attack, Sound Shapes, Tokyo Jungle and Fat Princess.

The first in “The Best of PlayStation Network Vol. 1” collection features: When Vikings Attack, Sound Shapes, Tokyo Jungle and Fat Princess.

Total number of game purchases I have made this month include:

  1. Little Big Planet Greatest Hits GOTY Edition (USED)$16.19
  2. Soul Calibur IV (USED)$4.49
  3. Best of PlayStation Network Vol. 1  (NEW)$39.99

July 2013 PlayStation 3 Releases

Here’s a list of all the current releases and yet to be released PS3 games for the month of July. Notable releases include the PS3 exclusives “Time and Eternity” released on July 16th to average, mostly negative reviews and the “Metal Gear Solid Legacy Collection“, released on July 9th. YES! Another PS3 collection, this time for the Metal Gear series. This awesome collection contains all Metal Gear games from the late 1980’s up until now! For a MSRP of $49.99, you just can’t beat the number of awesome MGS games you’re getting for the price.

North American Box Art for the recently released Time and Eternity. Although the game has been praised for it's beautiful 2D Anime style art blended over impressive 3D backdrops, the games combat supposedly grows tedious and the dialog between the main characters is all dreadfully drawn out

North American Box Art for the recently released Time and Eternity. Although the game has been praised for it’s beautiful 2D Anime style art blended over impressive 3D backdrops, the games combat supposedly grows tedious and the dialog between the main characters is all dreadfully drawn out

Time and Eternity in-game sequences:

An example of Time and Eternity's hand drawn Anime style presented over detailed 3D backdrops. This is one of the "roundtable" scenes were the game engages you in mindless babble between Toki (the main character) and her friends. If this game drops below $30, I'd probably still pick it up because I'm a sucker for ero-type JRPG's

An example of Time and Eternity’s hand drawn Anime style presented over detailed 3D backdrops. This is one of the “roundtable” scenes were the game engages you in mindless babble between Toki (the main character) and her friends. If this game drops below $30, I’d probably still pick it up because I’m a sucker for ero-type JRPG’s

Metal Gear Solid: The Legacy Collection ONLY for PS3

The PS3 Exclusive of Konami's MGS Collection - including 8 Metal Gear titles going all the way back to 1987. Retails for $49.99

The PS3 Exclusive of Konami’s MGS Collection – includes 8 Metal Gear titles going all the way back to 1987. Retails for $49.99

And the rest of the retail and PlayStation Network releases for JULY 2013….

DLC ONLY RELEASES

  1. Injustice: Gods Among Us ‘Blackest Night Pack 2′ DLC (PSN) – July 2nd
  2. Injustice: Gods Among Us ‘General Zod’ DLC (PSN) – July 2nd
  3. Injustice: Gods Among Us ‘Man of Steel Skin’ DLC (PSN) – July 2nd
  4. Injustice: Gods Among Us ‘Ame-Comi Skin Pack’ DLC (PSN) – July 16th
  5. Metro: Last Light ‘Faction Pack’ DLC (PSN) – July 16th
  6. Injustice: Gods Among Us ‘Martian Manhunter’ DLC (PSN) – July 30th

RETAIL & PLAYSTATION NETWORK ONLY RELEASES

  1. Velocity Ultra (Vita and PSN) – July 2nd
  2. The Walking Dead: 400 Days (PSN) – July 2nd
  3. Coconut Dodge: Revitalised (Vita and PSN) – July 9th
  4. Metal Gear Solid: The Legacy Collection (PS3 Retail) – July 9th
  5. NCAA Football 14 (PS3 Retail and PSN) – July 9th
  6. Total Recoil (Vita and PSN) – July 9th
  7. Dynasty Warriors 8 (PS3 Retail & PSN) – July 16th
  8. Kung Fu Rabbit (Vita and PSN) – July 16th
  9. Mamorukun Curse! (PSN) – July 16th
  10. Mystic Chronicles (PSP, Vita and PSN) – July 16th
  11. RIPD: The Game (PSN) – July 16th
  12. Time and Eternity (PS3 Retail and PSN) – July 16th
  13. Turbo: Super Stunt Squad (PS3 Retail and PSN) – July 16th
  14. The Smurfs 2 (PS3 Retail) – July 23rd
  15. Do Not Fall (PSN) – July 23rd
  16. Hot Shots Golf: World Invitational/Everybody’s Golf (PSN) – July 23rd
  17. Stealth Inc.: A Clone in the Dark (Vita and PSN) – July 23rd
  18. ArcaniA: The Complete Tale (PS3 Retail) – July 30th
  19. Cloudberry Kingdom (PSN) – July 30th
  20. PixelJunk Monsters: Ultimate HD (Vita and PSN) – July 30th
  21. Terraria: Collector’s Edition (PS3  Retail) – July 30th

SOURCE: PlayStationLifeStyle.Net

New Review Posted – Enslaved: Odyssey to the West

After picking up Enslaved last month for $8.99 used at my local GameStop and completing it, I have now posted my thorough review of the game under the REVIEWS tab on HiddenDefinition. This game also made my list of “Five Under Appreciated Bargain Bin Games” because it’s dirt cheap and an very good overlooked game. If you can spare around 8-10 dollars for the used copy of this game, it’s well worth your time.